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Renegade Hand Cannon

Modelled in Maya, Cloth Areas Simulated with Marvelous Designer and Textured in Substance Painter
Made for a student project "Equilibrium" in Unreal Engine

10999 Tris

Render 01

Render 01

Render 02

Render 02

Break Open Action

Break Open Action

Wireframe

Wireframe

Marmoset viewer

Early Texturing test render 01

Early Texturing test render 01

Early Texturing test render 02

Early Texturing test render 02